Installation
Upload KRISPSHOT Loadouts to a CS2 server and start it for the first time.
Download the plugin
Sign in to the customer portal, open your licence and download the latest build. Unzip it on your computer; inside is a
gamefolder.Stop the server
Files in use can't be replaced reliably while the server runs.
Upload the game folder
Upload the
gamefolder onto the server'sgamefolder over FTP or your host's file manager, merging and overwriting. That puts:filesgame/csgo/addons/counterstrikesharp/plugins/SkinStudio/ the plugin, item list, translations game/csgo/addons/counterstrikesharp/gamedata/weaponpaints.json the skin engine's game signaturesStart the server once
The plugin writes its config to
game/csgo/addons/counterstrikesharp/configs/plugins/SkinStudio/SkinStudio.json. It will complain that the database and licence are missing; that's expected.Configure it
Fill in the database, licence key and Workshop ID as described in Configuration, then restart the server.
What the console shows when it works
SkinStudio 2.4.0 loading (skin engine: WeaponPaints 4.1.5)
SkinStudio: item list ready - 2106 skins, ...
SkinStudio: database ready (...)
SkinStudio: players download Workshop addon ... while connecting
[License] active: Licence active. (plan Quarterly, expires 2027-02-09)Then join the server and type !skins in chat. The first time, CS2 downloads the menu addon during the loading screen.