Skip to content

Your players pick their skins in a real menu, not in chat.

KRISPSHOT Loadouts adds a clickable inventory window to your CS2 server. Knives, gloves, agents, skins, stickers, charms, music kits, pins and pets, all applied the moment a player presses Apply.

The loadout overview: T and CT side by side with knife, gloves, agent, guns, music kit and pin
  1. Your loadout: T, CT or both

Everything in CS2, read from the game itself

Every tile shows the same picture CS2's inventory uses, loaded from the player's own game files. New cases and stickers show up as soon as Valve ships them, and players download nothing extra.

weapon skins
2,106weapon skinsevery gun, knife and glove finish
knives
22knivesevery knife model in the game
glove finishes
94glove finishesacross 8 glove types
agents
63agentsT and CT
stickers
11,134stickersfive slots on every gun
charms
78charmsone per gun
music kits
102music kitsplays on MVP
pins
653pinsshown on the scoreboard

From chat command to new skin in about five seconds

  1. 1

    Open the menu

    Type !skins, !inv or !knife in chat. The cursor appears and the game keeps running.

  2. 2

    Pick an item

    Choose a category on the left, filter by rarity or search, and click the skin you want.

  3. 3

    Tune it

    Set the wear, pattern seed, StatTrak™, name tag, up to five stickers and a charm.

  4. 4

    Press Apply

    It's in your hands straight away, on the team you chose. The menu stays open for the next change.

See every part of the menu

The skin editor in game

Built for the people who run the server

One plugin instead of three
The skin engine is built in. Remove WeaponPaints and CS2MenuManager; the menu replaces their chat menus.
Your data stays where it is
Same wp_player_* tables as WeaponPaints. Saved loadouts carry over, and a WeaponPaints-style website keeps syncing within about four seconds.
VIP sections
Lock the whole menu, or just knives, gloves, stickers or pets, behind any CounterStrikeSharp permission.
Light on the server
Database work runs off the game thread, one transaction per change, with a cooldown so nobody can spam re-equips.

All features

Pricing

One licence runs one game server. Every plan includes the whole menu, updates and support.

Monthly

One CS2 server, billed every 30 days.

₹499for 30 days
  • 1 game server
  • The full in-game menu
  • Pets with hats and emotes
  • Live sync with your loadout website
  • Updates and support while it's active
Buy monthly

Quarterly

One CS2 server, billed every 90 days - save 10%.

₹1,349for 90 days
  • 1 game server
  • The full in-game menu
  • Pets with hats and emotes
  • Live sync with your loadout website
  • Updates and support while it's active
Buy quarterly

Yearly

One CS2 server for a full year - two months free.

₹4,999for 365 days
  • 1 game server
  • The full in-game menu
  • Pets with hats and emotes
  • Live sync with your loadout website
  • Updates and support while it's active
Buy yearly

Prices in Indian rupees. Pay by UPI, card, net banking or wallet through Cashfree. Nothing renews automatically: you pay again to extend, and the new days are added to your current end date.

Questions server owners ask

All questions

Do players need to install anything?

No. The menu is a small Workshop addon (about 2 MB) that CS2 downloads by itself while a player connects, through MultiAddonManager. The item pictures come from the player's own game files, so nothing else is downloaded.

Does it replace WeaponPaints?

Yes. KRISPSHOT Loadouts has its own skin engine built in (based on the open-source WeaponPaints core), so you remove WeaponPaints and its chat menus. It uses the same database tables, so everyone's saved skins carry over and a WeaponPaints-compatible website keeps working.

Is the change really instant?

Yes. When a player presses Apply, the plugin updates its memory and re-equips the item on the same server tick. Saving to the database happens in the background afterwards. No respawn, no reconnect, no !wp.

What happens when my licence ends?

You get a reminder e-mail 5 days before. After the end date there are 3 grace days, then the menu and skins switch off until you renew; players simply get default items. Your players' saved loadouts stay in your database and come back the moment you renew.