Features
What your players get in the menu, and what you get as the person running the server.
For players
A window that behaves like CS2's own inventory, inside the match.
- Instant apply
- Press Apply and the item is in your hands on the same tick. No respawn, reconnect or refresh command.
- T, CT or both
- Every change goes to the team you pick. Tiles show where an item is already equipped.
- Loadout overview
- Both teams side by side: knife and gloves, agent, your customised guns, music kit and pin. Click a card to change it.
- Rarity filters and sorting
- Filters are built from each list with counts, and lists sort by rarity or name.
- Search everywhere
- An on-screen keyboard driven by the mouse, or type the search in chat. Nobody else sees it.
- Scroll with the wheel
- Every list scrolls with the mouse wheel and has a scroll bar, also on 4:3 stretched resolutions.
- All skins for a gun type
- Each gun category has an All skins list with a chip per weapon.
- Favourites and presets
- Star skins you like. Save the whole loadout of both teams as a preset and load it in one click.
- Randomise and reset
- A random loadout, or everything back to default. Both ask first.

The skin editor
Every detail of a skin, set with the mouse.
- Wear
- Factory New to Battle-Scarred in one click, ±0.01 and ±0.001 steps, or type the exact float. The bar shades the part outside the skin's own float range, and the preview switches between light, medium and heavy wear renders.
- Pattern seed
- ±1, ±10, random, or type any seed from 0 to 1000.
- StatTrak™
- One toggle. Kill counts are saved before each change so none are lost.
- Name tag
- Type it on the keyboard or in chat.
- Stickers
- Five slots per gun at the gun's real sticker positions. Browse all 11,134 stickers with search and filters for Holo, Foil, Gold, Glitter and more. Or start from the Stickers tab: pick a sticker, pick a gun, click a slot.
- Charms
- The same way as stickers, from all 78 charms.

Everything else in the inventory
The menu covers the whole CS2 loadout, not only guns.
- Knives and gloves
- Every knife model and all 94 glove finishes, with wear and pattern.
- Agents
- 63 agents for T and CT. Their models load with the map, so switching is instant.
- Music kits
- All 102 music kits.
- Pins
- 653 pins for the scoreboard.
- Pets
- A chicken that follows the player around, with a random look, hats and emotes.

For server owners
Made by people who run busy community servers.
- One plugin
- The skin engine is built in, so WeaponPaints and CS2MenuManager can go.
- Same database
- Uses the
wp_player_*tables. Saved loadouts carry over and a WeaponPaints-style website keeps working, with changes reaching the game within about four seconds. - Automatic download for players
- The menu is a 2 MB Workshop addon that players download while connecting, through MultiAddonManager. Nothing to install by hand.
- Permissions
- One flag to open the menu, plus a flag per section: knives, gloves, agents, weapons, stickers, charms, music, pins, pets, StatTrak, name tags and presets.
- Safe by design
- Database work runs off the game thread with one transaction per change, a per-player cooldown, and nothing a player types ever reaches a console command.
- Works offline
- The licence check is signed and cached. A server keeps running for up to 72 hours without reaching the licence server.
- Status commands
- Console commands such as
css_studio_statusandcss_licensesay exactly what's loaded and what isn't.
Ready to put it on your server?
Setup takes about fifteen minutes if your server already runs CounterStrikeSharp.